Download An Endgame Expert by Igor Smirnov PDF

By Igor Smirnov

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Similar games: chess books

Great Chess Upsets

It is a selection of sixty nine annotated video games performed by way of 17 of the best chess gamers in heritage. The video games are well specified by descriptive notation. integrated with all the video games is a biography of the avid gamers. This e-book is an effective learn. Even with no enjoying over the video games, readers will locate it relaxing.

Hypermodern Chess: As Developed in the Games of Its Greatest Exponent, Aron Nimzovich

I supply this booklet a four megastar for someone who desires to be brought to Nimzovich. What i love top in regards to the booklet is that Reinfeld introduces Nimzovich no longer easily as a grandmaster, but additionally as an artist. what sort of artist was once he? The majestic flowing, classical attractiveness ala Rubinstein wasn't his. Dramatic is the key-phrase.

Bobby Fischer: His Approach to Chess

First, why you this ebook should be for you.

The strengths of this publication is the method of learning the play of Fischer. The process hired within the improvement of this ebook is rare and intensely potent to truly research the features of a private enjoying variety. The research and dialogue is perfect for a constructing (but no longer unavoidably already powerful participant) mostly. The issues in interpreting Fischer's type will be utilized to any chess grasp that one may study.

Why did the publication drop to 3 stars?

The research is normal too superficial to supply any genuine deep perception into the positions. This probably a result of power of the writer (FIDE approx. 2250). He definitely does a greater activity at explaining positions than sure GMs which are simply "mailing" of their research, yet does not come wherever close to as regards to the head chess writers akin to Beim, Marin and Soltis (and convinced others). there are lots of occurences the place video games finish with the remark "and then it really is Fischer's technique". The ebook is ready procedure however the writer by no means rather "gets" that Fischer's process and protective skills allowed Fischer to make competitive judgements. convinced, he alluded to this in lots of sections, yet no synthesis used to be supplied to truly offer an image of why Fischer's skill was once so dominate in his run opposed to the Soviets. this type of dialogue might have more suitable the e-book significantly. as an alternative, the booklet is choice of attributes characterizing a enjoying variety with regularly 4 or 5 examples. My major challenge is that the majority examples and features will be came upon for many most sensible GMs. the writer did little or no to distinction the effectiveness Fischer's variety opposed to the avid gamers of his time or perhaps the avid gamers as much as the ebook date.

In end . ..

If you are an aspiring bettering participant, this ebook is an engaging and instructive learn yet do your personal homework! plow through a e-book like Soltis' Fischer Rediscovered and positively learn Bobby Fischer's My Sixty so much Memorable video games. simply forget about the truth that the attributes are hugely comparable and infrequently an merchandise like "timing" can't be disconnected from the entire different features and possibly is just not mentioned at its personal subject.

Extra resources for An Endgame Expert

Example text

You should attack the opponent’s weak pawns. 2. You should use your passed pawns. In this lesson I’ve been telling you about the 2nd plan. Generally everything is very simple here: you should create passed pawns and move them forward. More specifically, there are 5 types of passed pawns: 1. A separate passed pawn 2. Connected passed pawns 3. A protected passed pawn 4. A distant passed pawn 5. A pawn majority 48 Each type has some special properties: - If you have a separate passed pawn, you should move it forward and you need to focus yourself on this plan.

Potentially they can become 2 connected passed pawns. In such positions you should put your best efforts to get connected passed pawns. I’d like you to pay serious attention to this idea. One of the main winning plans in an endgame is to create connected passed pawns. As you know, the main way for a win in an endgame is to promote a pawn. Single passed pawn often doesn’t have enough power to become a new queen. Connected passed pawns have great chances to bring you a new queen. It is very difficult for your opponent to stop connected passed pawns.

Black always has to worry about it. Ne5 XABCDEFGHY 8-+-+-+k+( 7+-+-vl-+p' 6l+-+p+p+& 5+-+-sN-+-% 4-+-tRN+-zP$ 3zPr+-+P+-# 2-+-+-+P+" 1+-+-+-mK-! xabcdefghy White is using the weak squares of the black’s position to place the knights there. Now after 33…Bh4 white can play Nd2 attacking the rook and the bishop. It is not winning, but gives white a better endgame. An interesting line happens after 33…Ra3. Rd7. The bishop has to cover the f6 square; otherwise his king will be mated. g3 XABCDEFGHY 8-+-+-+k+( 7+-+R+-+p' 6l+-+p+p+& 5+-+-sN-+-% 4-+-+N+-vl$ 3tr-+-+PzP-# 2-+-+-+-+" 1+-+-+-mK-!

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